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More than Just for Fun: Towards an ethical, Secure, and Healthy Gaming Environment

A pixelated world with a landscape, trees and cloud with an organe controller. The text on the side says coming soon, more than just for fun towards an ethical, secure and healthy gaming environment. Below the text is a play button

Our digital lives theme

What’s on offer?

Have you ever been playing your favourite video game and realized hidden tricks were nudging you to spend more time and money than you intended? Do you know how to safeguard your privacy and safety when making friends in VR Games (VRChat)? What’s your take on your daily gaming habits, and how do your parents view them?

Join us for an insightful 90-minute event that dives into these key aspects of your gaming life. We’ll start with a workshop on deceptive game designs, featuring an exciting quiz with rewards. Then, you will experience the world of VR gaming (VRChat) while learning more about ways to protect your privacy and safety. Finally, we’ll discuss better family relationships with a discussion that encourages you to explore different perspectives on healthy gaming habits.

What’s it about?

Three sessions highlight various types of research in the field of digital gaming, each focusing on a distinct area of study based on the convenors’ PhD projects:

  • Ethical(Legal) Design in Video Games:

The first session delves into research on deceptive designs in video games, exploring how certain game mechanics can manipulate player behaviour. This research is grounded in both ethical considerations and legal frameworks, aiming to promote more responsible and transparent game designs.

  • Privacy and Data Protection in Virtual Reality Gaming:

The second session focuses on privacy and safety in VR gaming, particularly concerning adolescents. This research investigates what privacy issues and risks in VR platforms are, how VR platforms handle personal data and in-game risks, and strategies for mitigating these risks.

  • Parent-Youth Dynamics in the Context of Gaming Addiction:

The third session examines parent-child relationships in the context of gaming behaviour, even addiction, highlighting research on how anti-addiction measures impact both youth and their families. This research aims to understand the social and psychological aspects of gaming, particularly in fostering healthier gaming habits.

Who’s leading the event?

Weiwei Yi (Lead), Anyi Liu and Dajun Wang

Open to

Young people aged 12 to 18

Of particular interest to

Those who want to know more about tips and tricks for a sustainable gaming life.